
Multiverse and Metaplace develop protocols with standardization in mind. They also create showcases. But the real driving force is to provide infrastructure, that others can use to create content. Their infrastructure comprises protocols, formats, and mechanisms wrapped into sample implementations. Their answer is: "use our protocol. It's been designed exactly to be used by everyone". That is probably true. But for the rest of us the question remains: which of them? Would any of the new "created as a standard for all of us"-systems drop their protocol and use another one? Probably not.
Second Life and There.com also have answers. The Second Life community just says: OGP. Others say OGP is the least common denominator. That's neither fair nor true. See how much value has been created with HTTP as common denominator. A chat protocol would be the least common denominator for VWs. A chat protocol just mediates messages. OGP is much more. OGP is feature rich. But still There.com surely finds deficiencies and has no incentive to make a transition. There.com and many other mature VWs have a well running system. Would they join OGP? Probably not.
Then come World of Warcraft and other systems, which have 10 Mio. monthly paying power users. Their answer to the standardization question is: "why?". Maybe as good as "let's see".
There are newcomers striving to create standards, there are mature VWs which move to create standards based on their 10% market share and completely uninterested behemoths. The current situation ist very unlike the Web where competitors dropped out quickly when HTTP arrived. It is much more like the Instant Message and Presence (IM/P) situation 10 years ago. Uninterested behemoths (e.g. ICQ, AIM), established players tweaking their protocols (SIP, XMPP), and newcomers determined to create a standard from scratch.
If this is true, then there is no hope for a unified VW protocol. Extrapolating from the IM/P experience, we can expect multi-protocol VW clients with protocol plugins for individual systems. We are now running Miranda, Trillian and others and have our buddies on a unified roster. A typical protocol plugin has less than a MB of code. A SL/Metaverse/There client weights in the order of 20 MB. Applying a conservative Moore's law, the 500 kB of 1996 is the 20 MB of 2008. We are now talking about standardization. We go to conferences, which remind me of lively IETF meetings about IM/P standards. Some are implementing "the future standard". Some hurry to make small changes to their existing protocol to propose it as "the standard". Some just wait and see.



Keine Kommentare:
Kommentar veröffentlichen
Hinweis: Nur ein Mitglied dieses Blogs kann Kommentare posten.